DICE is a ticketing platform and app for live music, club nights, comedy, and cultural events, built around a fan-first model. For attendees, the app focuses on discovery, with personalized recommendations for shows based on listening habits and location, and it uses features designed to fight scalping: tickets are stored in the app and cannot be freely resold above face value, and a Waiting List automatically resells returned tickets to fans in the queue at the original price when an event is sold out. For artists, venues, and promoters, DICE provides the ticketing infrastructure, including on-sale management, box office tools, marketing, and data about who is actually attending, positioning itself as a partner that helps fill rooms rather than just a transaction processor. The platform started in London and expanded to cities across Europe and North America, and it reports millions of monthly users. In mid-2025 DICE was acquired by the experiences company Fever, which plans to keep the fan-facing product running while connecting it to Fever's discovery engine. For fans the app is free to download, with standard booking fees on ticket purchases, and DICE earns revenue from those fees and its services to event organizers.